
/dev/world 2025
4-5 SEPTEMBER • NAARM | MELBOURNE
Kyle Connolly

Real-time VFX with Godot
Uncover VFX production workflows in Godot and on the iPad! Gain exclusive insight into Godot’s lesser known features and just how much it offers by crafting stunning visual effects. Want to learn mind bending shader techniques or wondering if Godot is right for you? Don’t miss the chance to hear what it’s all about from the perspective of a technical wizard. Topics include: How to support stereoscopic VR rendering in Godot shaders, utilising sensor input for unique interactive artwork, and working with Godot’s shader language to maximize platform compatibility.
About the presenter
Kyle is a Technical Artist and Teacher based in NSW. For years he has assisted the Godot community by providing guidance, tools, and bug fixes. With a deep passion for graphics programming and generative art, he creates novel experiences using the latest technology.